Today has been a hectic day. I was trying to buy a PS5 today, but haven’t been able to do so. Still trying cause I want to play on it during December.
But I’ve also been working on Growrilla. As on my day #66 blog post, I said that I was working on it. Now it is working correctly, with some small bugs here and there regarding deletion. The uploads and tracking yet work correctly. 🎉
In the next days, I will be fixing those bugs and optimize the performance even further.
Testing CloudKit however is always a hassle. Especially testing with CloudKit subscriptions. For some reason in my experience release builds always work, but debug builds sometimes don’t receive the notification.
When implementing CloudKit in my apps I always refer back to this article. CloudKit 101 by _Inside (old versions). If you are interested, I recommend following this article as well.